<HTML><FONT  SIZE=3 PTSIZE=10>Subj:	<B> Traveller-digest V1999 #1532</FONT><FONT  SIZE=3 PTSIZE=10></B><BR>
Date:	12/19/99 7:32:44 PM Pacific Standard Time<BR>
From:	owner-traveller-digest@lists.imagiconline.com (Traveller-digest)<BR>
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Traveller-digest     Sunday, December 19 1999     Volume 1999 : Number 1532<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: New site for THUDDD 10<BR>
RE: Silly Traveller<BR>
Re: the north american union<BR>
Re Early TNE<BR>
RE: chicks with guns, and 3I porno<BR>
Re: Marooned (MegaT)<BR>
Re: Re Early TNE<BR>
Re: Ethnicity<BR>
Re: Marooned (MegaT)<BR>
Re: Re Early TNE<BR>
Re: Re Early TNE<BR>
Re: Marooned (MegaT)<BR>
Re: Question on BITS giveaway<BR>
AGREED!! Gun Control - KNOCK IT OFF!<BR>
Re: Bio & looking for CT'ers<BR>
Re: Traveller-digest V1999 #1521 <BR>
Wild Geese, a mercenary ticket<BR>
Re: Traveller-digest V1999 #1521 <BR>
OTP: December 22's lunar eclipse<BR>
[OT} Mental Health in Australia<BR>
Re: The Ship's (bob)cat<BR>
Re: Robots<BR>
Re: SF Trav game<BR>
Re: Mars Exploration<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 14:51:15 -0800<BR>
From: Richard Hough <corvus@telus.net><BR>
Subject: Re: New site for THUDDD 10<BR>
<BR>
I finally got a look at the THUDDD site and noticed a rather glaring <BR>
typo in the published design that may make one suspect management of <BR>
Suliikarin Industries doesn't test engineers for drugs.<BR>
<BR>
The "Other Features" section of the Chrysalis II escape pod should <BR>
say "6 EMS retroreflectors", not "604". That was the original design <BR>
and I have no idea where the "04" came from.<BR>
<BR>
- --<BR>
IMTU t4+ ru ge+ !3i(3i++) jt-- au+ ls- <BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 15:04:19 -0800<BR>
From: Jesse DeGraff <jdegraff@pacbell.net><BR>
Subject: RE: Silly Traveller<BR>
<BR>
LOL!!!<BR>
Jesse<BR>
<BR>
<BR>
<BR>
- -----Original Message-----<BR>
From: owner-traveller@lists.imagiconline.com<BR>
[mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Bruce<BR>
Johnson<BR>
Sent: Friday, December 17, 1999 7:06 AM<BR>
To: traveller@lists.imagiconline.com<BR>
Subject: Re: Silly Traveller<BR>
<BR>
<BR>
<BR>
On Thu, 16 Dec 1999, Michel Vaillancourt wrote:<BR>
<BR>
>         Hi, Leonard....<BR>
>         Along the same lines was remarked that the tent it was kept in on<BR>
> the road was a camel-hair tent-like arrangement...  add a warm desert wind<BR>
> and that structure would have been the next best thing to a Van DeGraff<BR>
> generator.<BR>
<BR>
So it, what, you touch it and you're rendered in 3D...no, no, wait that<BR>
would be a JESSE DeGraff generator. Sorry, my bad!<BR>
<BR>
Bruce Johnson<BR>
University of Arizona<BR>
College of Pharmacy<BR>
Information Technology Group<BR>
<BR>
Institutions do not have opinions, merely customs<BR>
<BR>
><BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 15:11:21 -0800<BR>
From: "Kelly St.Clair" <kellys@efn.org><BR>
Subject: Re: the north american union<BR>
<BR>
On Sun, 19 Dec 1999 00:37:45 -0800 (PST), Kyle Schuant <kyle3054@yahoo.com><BR>
wrote:<BR>
>I refer people to my earlier posts mentioning the<BR>
>eventual liberation of the americas by the British<BR>
>Commonwealth. THAT is how the Union occurs:)<BR>
><BR>
>Remember the War of 1812? The USA _lost_. It will<BR>
>again!<BR>
><BR>
>No more bellyaching about Presidents when you have a<BR>
>Royal Family to follow in trashy magazines!<BR>
<BR>
Two words:<BR>
<BR>
Kennedys.  PEOPLE.<BR>
<BR>
<BR>
- --------------<BR>
Kelly St.Clair   "The Jigglypuff's trilling seems to have a <BR>
kellys@efn.org    tranquilizing effect on the human nervous system.<BR>
                  Fortunately, I am... immune..."<BR>
                            -- Mr. Spock, THE TROUBLE WITH POKEMON<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 14:20:51 -0900<BR>
From: "William F. Hostman" <aramis@gci.net><BR>
Subject: Re Early TNE<BR>
<BR>
>>Brilliant Lances also contained a ship design system (later expanded in<BR>
>>FF&S).<BR>
><BR>
>Wait, isn't that the other way around?  Didn't FFS come before BL?<BR>
><BR>
>Not that it matters...<BR>
><BR>
I got my copy of BL several months before FF&S was available.<BR>
<BR>
Sequence of early TNE products IME:<BR>
Survival Margin<BR>
TNE Mk0 Md0<BR>
BL<BR>
FF&S<BR>
BR<BR>
<BR>
I remember that BL's techbook layout was easier for me to follow than FF&S<BR>
when it finally shipped...<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 15:14:26 -0800<BR>
From: Jesse DeGraff <jdegraff@pacbell.net><BR>
Subject: RE: chicks with guns, and 3I porno<BR>
<BR>
Sigh. It's a ridiculous argument.  All it proves is that gun laws don't<BR>
work with an open border system, in which case, yes-sir-ree, it's better to<BR>
mug someone you  know is less likely to be carrying.<BR>
<BR>
I can drive from Vermont to New York without being stopped by customs<BR>
officials.  I can have a friend with a Vermont address buy a gun in<BR>
Vermont, have him hand it to me outside the store (after any waiting period)<BR>
and then drive to New York. If I keep a few km over the speed limit, I'm<BR>
not going to be stopped.  That's gun control?<BR>
<BR>
****<BR>
No, that's called a straw purchase, and is highly illegal.  You'd also be<BR>
illegally transporting firearms, and depending on where you live in NY, be<BR>
guilty of possessing illegal weapons types as well as the illegally<BR>
purchased weapons to begin with.<BR>
****<BR>
<BR>
obTrav, it's like saying that you have two planets next to each other. One<BR>
is Law Level 0 and the other Law Level 10.  But there's no border control<BR>
and no customs patrol.  Guess what happens?  Right. Anyone willing to break<BR>
the law can.<BR>
<BR>
You want gun control, enforce a country-wide set of restrictions, eliminate<BR>
all "grandfather clauses" allowing resale of existing weapons et al (use<BR>
buy-backs if necessary), enforce drug law level penalties for<BR>
non-complience (mandatory sentencing, like there is for crack cocaine) and<BR>
offer $5,000 buy-back on any firearm not covered by the licensing. Cost you<BR>
a few billion dollars, but if you've the stones for it...<BR>
<BR>
****<BR>
So far, Australia & Canada have proven that gun buy backs are not very<BR>
effective, and cost alot of money even with the ridiculously low rates they<BR>
pay out, not to mention how much it would cost at the rates you suggest.  I<BR>
bet even HCI would be unwilling to suggest spending several BILLION dollars<BR>
on such a program.  They'd get crucified.<BR>
****<BR>
<BR>
Otherwise, all you can say is "the half-hearted, castrated gun laws that<BR>
the United States can pass are ineffective in reducing crime."  Thought<BR>
experiment: try it with drugs as well. Ban 'em in one state, allow<BR>
relatively free sales in another, and see what happens. Answer: more crime.<BR>
 Why?  Smuggling, ease of access, etc.<BR>
<BR>
What the US needs is _one_ system. Either the same lack of gun laws<BR>
everywhere, or the same gun control everywhere. Only then can you have a<BR>
fair trial of whether "more guns = less crime" is a proven fact or not.<BR>
<BR>
****<BR>
Good points you've made, but unrealistic in implementing I'm afraid, unless<BR>
the laws were changed in the reverse of their current trends.<BR>
<BR>
Best,<BR>
Jesse<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
 _____________________________________________________________________<BR>
     David L. Pulver -- Senior Staff Writer and Assistant Line Editor,<BR>
		     Guardians Of Order Incorporated<BR>
 Big Eyes, Small Mouth * Sailor Moon RPG * Dominion Tank Police RPG *<BR>
Tenchi Muyo! RPG<BR>
             dlpulver@kos.net  http://www.guardiansorder.on.ca<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 15:34:00 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: Re: Marooned (MegaT)<BR>
<BR>
>From: Sethkimmel@aol.com<BR>
<BR>
>Query: How do lefties use it? Granted it's caseless, <BR>
<BR>
>Ob Trav: I assume everything is ambi, or gene therapy<BR>
<BR>
>has eliminated left hand dominance (sounds very <BR>
>Solomani, doesn't it...:-) )<BR>
<BR>
Yes, that's just how I handle it.  Everything designed<BR>
for humans and vargr in Imperial or Zhodani space is<BR>
ambidextrous, but the Solomani have done their best to<BR>
eliminate left hand dominance -- which makes life even<BR>
more miserable for southpaws than, e.g., the days when<BR>
it was looked at as the devil's mark.  <BR>
<BR>
- --Glenn<BR>
<BR>
<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 17:37:29 -0600<BR>
From: eris@pcola.gulf.net<BR>
Subject: Re: Re Early TNE<BR>
<BR>
On 12/19/99 at 02:20 PM,  "William F. Hostman" <aramis@gci.net> said:<BR>
<BR>
>>>Brilliant Lances also contained a ship design system (later expanded in<BR>
>>>FF&S).<BR>
>><BR>
>>Wait, isn't that the other way around?  Didn't FFS come before BL?<BR>
>><BR>
>>Not that it matters...<BR>
>><BR>
>I got my copy of BL several months before FF&S was available.<BR>
<BR>
I just got my copy of BL about a year ago...*years* after I bought FFS.<BR>
<g><BR>
<BR>
>Sequence of early TNE products IME:<BR>
>Survival Margin<BR>
>TNE Mk0 Md0<BR>
>BL<BR>
>FF&S<BR>
>BR<BR>
<BR>
Could be, I really don't know.  I do know there was a "Deluxe TNE" that<BR>
contained TNE and FFS, both mk0 mod0, because I bought it.  I also<BR>
remembering my FLGS clerk telling me that BL was scheduled to arrive in a<BR>
couple of months.  RL intervened and I didn't look for BL for several<BR>
months after that, and never could find it locally.<BR>
<BR>
>I remember that BL's techbook layout was easier for me to follow than<BR>
>FF&S when it finally shipped...<BR>
<BR>
Absolutely.  That's sort of why I thought it would have been after FFS,<BR>
improved from the experience and all.<BR>
<BR>
Eris<BR>
- -- <BR>
- -----------------------------------------------------------<BR>
eris@pcola.gulf.net    using MR/2 ICE #245<BR>
- -----------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 12:44:40 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: Ethnicity<BR>
<BR>
On 19 Dec 99, at 12:44, Leonard Erickson wrote:<BR>
 <BR>
> You aren't thinking on the right timescale. Recessive *do* get lost<BR>
> from populations, unless they provide an advantage of some sort. But<BR>
> it's a *slow* process.<BR>
<BR>
On that sort of timescale non-advantageous dominants would go, too. In <BR>
fact they should go faster, because they don't "hide" from the <BR>
selection process.<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 00:05:37 -0000<BR>
From: "Nick Bradbeer" <nickb@ndirect.co.uk><BR>
Subject: Re: Marooned (MegaT)<BR>
<BR>
>Even with slugs a shotgun, IMO, would be a poor choice for defense<BR>
against Polar Bear. A .338 magnum would be more like it (more range,<BR>
more energy, more penetration). IIRC Browning BLRs come in .338<BR>
Winchester Magnum for those who think a bolt action too slow.<BR>
<BR>
<BR>
I think, in the end, they went with a 7-round 12-guage loaded with heavy<BR>
buckshot, plus a couple of rifles.<BR>
<BR>
The shotgun was only supposed to be used when the thing was charging them<BR>
down. (Which never happened.)<BR>
<BR>
But this is a fair way off topic. (And we know how much trouble that causes,<BR>
right?)<BR>
<BR>
Nick<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 00:12:11 -0000<BR>
From: "Nick Bradbeer" <nickb@ndirect.co.uk><BR>
Subject: Re: Re Early TNE<BR>
<BR>
>>I remember that BL's techbook layout was easier for me to follow than<BR>
>>FF&S when it finally shipped...<BR>
><BR>
>Absolutely.  That's sort of why I thought it would have been after FFS,<BR>
>improved from the experience and all.<BR>
<BR>
<BR>
I think it was mainly because BL was only concerned with ships, so they<BR>
worked it though step by step. Because FFS allows you to design ships,<BR>
ground, lift and air vehicles they have four design paths which you have to<BR>
keep stepping out of to get to the shared reference tables. It could have<BR>
been done better, but it would probably have been a bigger book.<BR>
<BR>
Nick<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 18:39:12 -0600<BR>
From: eris@pcola.gulf.net<BR>
Subject: Re: Re Early TNE<BR>
<BR>
On 12/20/99 at 12:12 AM,  "Nick Bradbeer" <nickb@ndirect.co.uk> said:<BR>
<BR>
>>>I remember that BL's techbook layout was easier for me to follow than<BR>
>>>FF&S when it finally shipped...<BR>
<BR>
>>Absolutely.  That's sort of why I thought it would have been after FFS,<BR>
>>improved from the experience and all.<BR>
<BR>
>I think it was mainly because BL was only concerned with ships, so they<BR>
>worked it though step by step. <BR>
<BR>
Yes, that's true too. It does make it easier to follow.<BR>
<BR>
>It could have been done better, but it would probably have been a bigger book.<BR>
<BR>
It should *be* done better...if you know what I mean.<BR>
<BR>
Eris<BR>
<BR>
- -- <BR>
- -----------------------------------------------------------<BR>
eris@pcola.gulf.net    using MR/2 ICE #245<BR>
- -----------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 11:51:59 +1100<BR>
From: "Jim & Peta Lawrie" <jimpeta@primus.com.au><BR>
Subject: Re: Marooned (MegaT)<BR>
<BR>
>But this is a fair way off topic. (And we know how much trouble that<BR>
causes,<BR>
>right?)<BR>
>Nick<BR>
<BR>
    Doesn't look like anyones going to design that gun  : )<BR>
    "Marooned" is one of those scenario's where you can really end up with a<BR>
great game or a totall flop, depending on how hard you want to work on it.<BR>
When I first ran it I really didin't do it any justice, I wish I had sat<BR>
down with the book and fleshed it out to the point where it was something<BR>
like 2300's "Aurore Sourcebook." If I had I'd probably still have PCs on<BR>
Paglliachi. It'd make a great PbEM when I think of it, but running one's<BR>
enough.<BR>
    Jim L.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 02:03:13 +0100<BR>
From: Jens Rydholm <jenry023@student.liu.se><BR>
Subject: Re: Question on BITS giveaway<BR>
<BR>
Dom Mooney wrote:<BR>
> Please let us know what you think of the scenario, either here or by<BR>
> email.<BR>
<BR>
Whoever wrote this... thing... is obviously a very sick person.<BR>
<BR>
I like it a lot :-)<BR>
<BR>
I will probably run it during the holidays. It certainly seems funny<BR>
enough to provide a change of pace from just about anything else (except<BR>
perhaps Toon and Paranoia).<BR>
<BR>
/Jens 'Spacejens' Rydholm<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 16:59:54 -0800<BR>
From: Jesse DeGraff <jdegraff@pacbell.net><BR>
Subject: AGREED!! Gun Control - KNOCK IT OFF!<BR>
<BR>
I agree.  We should end the annual 2nd Amendment flame-fest.  I can't<BR>
imagine how boring (or annoying :) it must be for those of us not in the<BR>
CONUS (CONtinental United States).<BR>
<BR>
We now return you to your regularly scheduled pirate Aslan females dressed<BR>
in comfy shoes lobbing near-C rocks debate.<BR>
<BR>
<BR>
Best,<BR>
Jesse<BR>
<BR>
"Laws that forbid the carrying of armsdisarm only those who are neither<BR>
inclined nor determined to commit crimes. Such laws make things worse for<BR>
the assaulted and better for the assailants; they serve rather to encourage<BR>
than to prevent homicides, for an unarmed man may be attacked with<BR>
 greater  confidence than an armed man." Thomas Jefferson, quoting Cesare<BR>
Beccaria in On Crimes and punishment (1764).<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
- -----Original Message-----<BR>
From: owner-traveller@lists.imagiconline.com<BR>
[mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Jeff Zeitlin<BR>
Sent: Saturday, December 18, 1999 7:37 PM<BR>
To: traveller@lists.imagiconline.com<BR>
Subject: Gun Control - KNOCK IT OFF!<BR>
<BR>
<BR>
I have never had any problem discussing gun control or other<BR>
government stupidities.  I am very opinionated on the matter of<BR>
the Constitution of the United States, and I can argue my views<BR>
cogently and intelligently, without resorting to ad hominems.  I<BR>
do so regularly, both in my workplace and in conversations with<BR>
my father and my friends.<BR>
<BR>
I had a perfect opportunity to do so here a few days ago.<BR>
However, this is the Traveller Mailing List, and gun control in<BR>
the United States of America is not the topic of the list<BR>
(although gun control on Ruie, Muan Gwi, Sylea, or Dlan might<BR>
very well be).  I therefore chose to send my response to the<BR>
poster privately.  We have since had an enlightening discussion<BR>
via private mail, in greater depth than would be convenient or<BR>
comfortable here.  I urge the members of this list who are<BR>
interested in pursuing this non-Traveller discussion to follow<BR>
suit.<BR>
<BR>
Naturally, if a discussion on gun control or other government<BR>
stupidities in a Traveller environment were to start here, I<BR>
would, with great enthusiasm, contribute appropriate amounts of<BR>
gasoline, napalm, and other similarly appropriate substances,<BR>
with the intent of encouraging such discussion.  But only in a<BR>
Traveller context, please.<BR>
<BR>
I trust I have made my point clearly and inoffensively.<BR>
- --<BR>
Jeff Zeitlin<BR>
jzeitlin@cyburban.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 16:50:59<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Bio & looking for CT'ers<BR>
<BR>
At 02:18 PM 12/19/1999 -0500, you wrote:<BR>
<BR>
>Other hobbies:  historical re-enactor of the French & Indian War; <BR>
<BR>
I'll take the Indians, and 20 points.<BR>
<BR>
Welcome to our little insane asylum on the net!  Sounds like you were there<BR>
from the beginning, which means will sit at your feet like patient puppies<BR>
for grandfatherly tales of the Good Old Days, when GMs were *real* GMs,<BR>
Players were *real* players, and polyhedrials came from Lou Zochhi.<BR>
<BR>
Forgive me, I'm tired, and it's Christmas week in the travel biz.<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 16:54:03<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Traveller-digest V1999 #1521 <BR>
<BR>
It was queried:<BR>
<BR>
>Now, who's to blame for UNIX then ??<BR>
<BR>
Harem Guards.<BR>
<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 20:12:04 -0600<BR>
From: tim@premier.net<BR>
Subject: Wild Geese, a mercenary ticket<BR>
<BR>
Hey<BR>
<BR>
I have just finished watching the movie 'Wild Geese", a mercenary <BR>
movie set in late 60 early 70's Africa.  Has anyone done or heard of <BR>
a Traveller adventure based on this movie.  I think it would make for <BR>
a great  mercenary ticket adventure.  Any thoughts?<BR>
<BR>
I think another good mercenary story is a book called the Crystal <BR>
Mountain, does anybody know if this is the right name, because I <BR>
would like to read it again.  <BR>
Tim Reynolds<BR>
tim@premier.net <BR>
225-334-5063<BR>
- ------------------------------------------------------------<BR>
Getting an education was a bit like a communicable <BR>
sexual disease.  It made you unsuitable for <BR>
a lot of jobs and then you had the urge to pass it on.<BR>
<BR>
Terry Pratchett <BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 02:14:00 -0000<BR>
From: "Nick Bradbeer" <nickb@ndirect.co.uk><BR>
Subject: Re: Traveller-digest V1999 #1521 <BR>
<BR>
Douglas E. Berry wrote:<BR>
>>Now, who's to blame for UNIX then ??<BR>
>Harem Guards.<BR>
<BR>
<BR>
Bud-dum-tish!<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 18:37:48 -0800<BR>
From: "James W. Lindsay" <jlindsay@home.com><BR>
Subject: OTP: December 22's lunar eclipse<BR>
<BR>
It may not have a lot to do with Traveller, but it is interesting:<BR>
<BR>
<BR>
<BR>
<BR>
December 22, 1999 and the Moon<BR>
<BR>
Everyone should mark their calendars. It will be the Last Lunar Harrah<BR>
of the Millennium.<BR>
<BR>
This year will be the first full moon to occur on the winter solstice,<BR>
December 22, commonly called the First Day of Winter, in 133 years.<BR>
Since the full moon on the winter solstice will occur in conjunction<BR>
with a lunar perigee, the point in the moon's orbit that is closest to<BR>
Earth, the moon will appear about 14 per cent larger than it does at<BR>
apogee, the point in its elliptical orbit that is farthest from the<BR>
Earth. The Earth is also several million miles closer to the sun than in<BR>
the summer, and sunlight striking the moon will be about 7 per cent<BR>
stronger making it brighter. Also, this will be the closest perigee of<BR>
the Moon of the year, since the moon's orbit is constantly deforming.<BR>
<BR>
In layman's terms, it will be a super bright full moon, much more than<BR>
the usual AND it hasn't happened this way for 133 years. If the weather<BR>
is clear and there isn't a snow cover where you live, it is believed<BR>
that even car headlights will be superfluous.<BR>
<BR>
Our ancestors 133 years ago saw this. Our descendants 100 or so years<BR>
from now will see this again.<BR>
<BR>
Remember, this will happen December 22, 1999<BR>
<BR>
<BR>
<BR>
<BR>
James W. Lindsay       Vancouver, British Columbia, Canada<BR>
"http://members.home.net/jlindsay"   ICQ:7521644 (Sharkey)<BR>
<BR>
"Honk if you've slept with Riker."<BR>
           -- typical Starfleet shuttlecraft bumpersticker<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 13:37:29 +1000<BR>
From: dadams@parracity.nsw.gov.au<BR>
Subject: [OT} Mental Health in Australia<BR>
<BR>
>>><BR>
Date: Sun, 19 Dec 1999 12:55:32 +1100<BR>
From: "Jim & Peta Lawrie" <jimpeta@primus.com.au><BR>
Subject: Re: Traveller-digest V1999 #1517<BR>
<BR>
<BR>
Exactly, the radical cutback in mental health beds in Australia is the<BR>
real issue that the Human Rights guys are avoiding. No one in Australia is<BR>
as disadvantaged as the mentally ill, all they want is to be able to<BR>
function in the community not be thrown into it untreated.<BR>
<BR>
<<<<BR>
<BR>
The mental health cutbacks was a sensible idea gone mad.<BR>
<BR>
About 10 years ago, the Richmond Report stated that many people in psycaratric<BR>
care could have been better treated in a community enviroment instead of being<BR>
withheld from the community (take 3 of the older Psyc hospitals in Sydney,<BR>
Gladesville, Parramatta (Cumberland) and Peat Island could have been used as<BR>
prisons, walls included).<BR>
<BR>
Politicians took this as a godsend, and thus cut hevily into the mental health<BR>
budgets, forcing many people who should have been in institurtion care place<BR>
onto the streets with little support. It was sad to see people who had been<BR>
institutions for most of their adult life try to do things that we take for<BR>
granted, like telling the bus driver where they where going.<BR>
<BR>
My father, a vetren of all aspects of NSW Health, considers the Richmand Reforms<BR>
needed, but went too far. It will proberbly swing back to mass institution care,<BR>
except no government in Australia wants to spend the money , especially NSW (not<BR>
with a black hole...um olympics comming)<BR>
<BR>
ObTrav: The Psionic suppression is a classic example of a good idea going off<BR>
the rails.<BR>
<BR>
Darryl<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 20 Dec 1999 13:48:41 +1000<BR>
From: david.d.jaques-watson@centrelink.gov.au<BR>
Subject: Re: The Ship's (bob)cat<BR>
<BR>
Dear Folks -<BR>
<BR>
Shadowcat penned:<BR>
>in TNE it<BR>
>could even be an early sign of virus infestation, when the litterbox<BR>
>or dog run spaces the ships pet.<BR>
<BR>
Snort! Keyboard's not yet dead (I've been avoiding liquids + TML), but this one<BR>
caused me to laugh out loud - in the office!<BR>
<BR>
- - Hyphen<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 21:52:22 -0500<BR>
From: Rob Brady <robb@datatone.com><BR>
Subject: Re: Robots<BR>
<BR>
At 09:39 PM 12/19/99 +1100, you wrote:<BR>
>     For those of us who live in the far reaches of Tasmania and will never<BR>
>have a chance to buy the Robots suppliment, does anyone have any ideas for<BR>
>designing robots using the vehicle design rules?<BR>
<BR>
Just a thought. http://members.aol.com/Traveller/T401-00.html<BR>
You could then buy robots no matter where you were, for $28 / 8, or about<BR>
$3.50 USD.<BR>
<BR>
But then you would be playing CT and the world would begin to look more<BR>
colorful. People would smile more often. Strangers would come up to you and<BR>
offer bagels. (Bagel? What's a bagel?). You would quickly become late night<BR>
denizens of coffee shops and diners.<BR>
<BR>
<BR>
<BR>
- --<BR>
Add a completely new dimension to science fiction adventure with<BR>
Robots.<BR>
Rob Brady                               robb at datatone dot com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 22:10:00 -0500<BR>
From: "Chris Seamans" <semo@pil.net><BR>
Subject: Re: SF Trav game<BR>
<BR>
From: <eris@pcola.gulf.net><BR>
<BR>
<BR>
> And if someone isn't doing it already, I'd be happy to host a list of<BR>
> active Internet games, PBEM/ICQ/IRC/etc.  If someone *is* keeping<BR>
>such a list, tell me where you are and, with your permission, I'll link to<BR>
>you.<BR>
<BR>
I've got a list of players and GMs looking for games on my site<BR>
 http://www.pil.net/~semo ), *however*, it's likely out of date, and I<BR>
haven't received any new people for a few months.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 19 Dec 1999 22:27:33 -0500<BR>
From: Thad Coons <Sapience@compuserve.com><BR>
Subject: Re: Mars Exploration<BR>
<BR>
Steve Noe wrote:<BR>
<BR>
>We'll be in space for good when somebody can make a profit,<BR>
>other than selling launch vehicles or comsats.<BR>
<BR>
    The first step is to convince enough people that it's stupid<BR>
to throw away millions of dollars worth of hardware every time<BR>
you want to put someone or something into orbit.<BR>
    Nobody except comsat companies can make a profit because<BR>
existing expendable launch vehicles are too expensive. The<BR>
companies that build the expendables are large, slow-moving,<BR>
conservative corporate giants that depend on the military and<BR>
government space agencies for roughly half their business.    <BR>
Nobody will invest in the dozen or so small companies that are<BR>
developing reusable launch vehicles because the companies can't<BR>
guarantee a profit by next quarter.  The companies can't<BR>
guarantee a quick profit to investors or services to customers<BR>
because they don't have proven hardware.  They don't have proven<BR>
hardware because they can't raise money to build and test their<BR>
designs.<BR>
<BR>
OB Traveller:<BR>
    Vilani conservatism is supposed to be even worse.<BR>
<BR>
 <BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1532<BR>
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